About the practice
Make the invisible
feel tangible.
I am a game developer working across technical art, realtime environments, and visual effects.
What I care about
Images that serve play. Tools that let artists move quickly. Worlds with a strong sense of place, even before a word of dialogue is written.
This journal is a record of that work: decisions, experiments, and the small tricks that make a scene cohere.
Focus areas
Elsewhere
Add your ArtStation, GitHub, or social links in src/config.ts when you are ready.